Role
• Take absolute ownership of the core gameplay experience, obsessing over the moment-to-moment interactions, pacing, and the fundamental "fun" factor of the game
• Craft and iterate intensely on core action loops (e.g., combat, shooting, or driving mechanics), focusing heavily on timing, collision, and player feedback.
• Tackle the most complex gameplay engineering challenges
• Drive technical prototyping for bold new core mechanics, finding the right game feel before scaling up
• Pitch and implement big features to the team, deconstructing them into smaller components
• Own core game mechanic balancing
• Always back up your ideas with available data points
• Be able to deconstruct and analyze mobile games mechanics
Profile
• At least 5+ years as a Game Designer, level design background is a massive plus
• Experience working on mobile games
• Accountability, independence, and responsibility when given ownership over your work
• Good sense of game feel, pacing with strong attention to detail
• Communication skills in English, both written and verbal
• Passionate to learn new ways to perform your tasks in a more efficient way, and to improve yourself every day
• Actively integrates AI tools into daily workflows to enhance productivity and efficiency
Benefits
• Best-in-class compensation
• Other benefits according to the country you reside